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Computing

We have a dedicated computing suite which enables whole class teaching of computing.

We have interactive white boards with a computer in each of our classrooms which are linked to the internet. We also have a strong ad safe network system and tablet trolleys to enable children to develop computing skills across the curriculum.

We encourage children to share the skills they have acquired outside of school in what is a rapidly changing world technologically, while ensuring their e-safety.

KS1 

 • Understand what algorithms are; how they are implemented as programs on digital devices; and that programmes execute by following precise and unambiguous instructions
• Create and debug simple programs
• Use logical reasoning to predict the behaviour of simple programs
• Recognise common uses of information technology beyond school

• Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

KS2 

 

 • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
• Use sequence, selection and repetition in programs; work with variables and various forms of input and output • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
• Understand computer networks including the internet; how they can provide multiple services, such as the World Wide Web; and the opportunities they offer for communication and collaboration
• Use technology safely, respectfully and responsibly.

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